Call to Arms

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Call to Arms

Post by Zuriki on Wed Dec 19, 2007 1:37 pm

GAME STATUS: READY
ANNOUNCEMENTS:
> I am now accepting game requests.
> First 4 to request play the game
>Smile Have a nice day Smile
> Vertman has been added to the player list


Map/Player Status:
Spoiler:
MAP:
NO MAP

Player Information:
Player 1 (Vertman):
Money: $0
Points: 0
Buildings: 0
Infantry: 0
Vehicles: 0
Mine shafts: 0
Miners: 0

Player 2 (none):
Money: $0
Points: 0
Buildings: 0
Infantry: 0
Vehicles: 0
Mine shafts: 0
Miners: 0

Player 3 (none):
Money: $0
Points: 0
Buildings: 0
Infantry: 0
Vehicles: 0
Mine shafts: 0
Miners: 0

Player 4 (none):
Money: $0
Points: 0
Buildings: 0
Infantry: 0
Vehicles: 0
Mine shafts: 0
Miners: 0

Information:
Spoiler:
Rules:
4 Players maximum
3 turns per player per round maximum
30 rounds maximum
1 round per day minimum

Action Phase:
Each player can preform 3 commands per round
Each player can post their commands at anytime
The commands will be carried out in this order by the game master:
1. Attacks
2. Specials
3. Training
4. Building
5. Moving

The Commands:

Attack [yourmen]:[enemy in range] + 2 Dice Rolls
- Roll 1 - Attack multiplier - x=miss
- Roll 2 - Enemy counter attack - x=miss
(Only one attack per enemy unit can be carried out per round)

Move [yourmen]:[tile in range]
Build [yourmen]:[^/v/]:[type]
Train [your barracks]:[type]
Special [type]:[target tile]



Attributes:

Demos - +1 Attack when attacking vehicles
Mine - +$70 per round
Miner - +$20 per round

Scoring:
+10pts per Riflemen Killed
+15pts per Demo Killed
+25pts per Recon Killed
+35pts per Tank Killed
+45pts per Heavy Tank Killed
+30pts per Mine Destroied
+50pts per Building Destroied
+75pts per Com Center Destroied

Last Commands Performed:
Spoiler:
Player 1 (none):
1. None
2. None
3. None

Player 2 (none):
1. None
2. None
3. None

Player 3 (none):
1. None
2. None
3. None

Player 4 (none):
1. None
2. None
3. None

Highscore Table:
Spoiler:
1. Nobody
2. Nobody
3. Nobody
4. Nobody


Last edited by on Wed Dec 19, 2007 1:46 pm; edited 1 time in total
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Re: Call to Arms

Post by Vertman on Wed Dec 19, 2007 1:42 pm

Bitch let me play.

=]
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Re: Call to Arms

Post by Mezmer-Eye on Wed Dec 19, 2007 4:24 pm

guhhhh? this is confusing but i will try
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Re: Call to Arms

Post by Zuriki on Wed Dec 19, 2007 5:17 pm

Ha ha it looks it because thats alot of info but just know the commands and Action phase rule and you should be able to play. Just call on the table when you need to train units. The rest is pretty much stuff for me.

Just 2 more people!
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Re: Call to Arms

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